Author |
Ro
Exp program **NEW INTERNAL VERSION!** check out page 6 post
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Sasami Orc
Hero
Joined: Feb 08,
2002 Posts: 313 From: Jurai (Currently
Okayama, Japan)
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Posted:
2002-02-09 20:05
EC 56 59 00 F0 56
59 00 88 57 59 00 8C 57 59 00 97 04 00 00 65
04 00 00
5956EC - current
exp 5956F0 - to next lev exp
595788 - current job exp 59578C - to next job exp this is how the
.dat file looks, it works by taking 4 bytes at a time and writing
the values in hex backwards (this is how bits work, not going to
explain why). I'm writing a program to make the new dat files for
you in a sec. The last 8 bytes btw are used for the location of the
window. As for the beta that shows everything in the window,the
dat file is organized the same way, but the lsat 8 bytes are used to
store the addresses of where your "basic info" window is. I have
been pooring through the web and references and texts trying to find
out how to fix the blinking problem, and have not yet found it, but
I will soon, there must be a way. And I know i said i will
leave, but i said when I reached lvl 50, i'm still lvl 49 ^_^ (49%
to go).
[edit] check four posts down for more
information.
[ This Message was edited
by: Sasami on 2002-02-19 02:24 ]
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MegaKevinMaster89 Fabre
Joined: Feb 09,
2002 Posts: 23 |
Posted:
2002-02-09 20:09
Hey, i need the new program!!!
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Falcon Rocker
Joined: Feb 07,
2002 Posts: 107 |
Posted:
2002-02-09 20:12
huh? whats going on........ ahh...my head
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defrex Picky
Joined: Feb 08,
2002 Posts: 33 |
Posted:
2002-02-09 20:20
when you deside to go....can you leve us with the sorce file?
^^
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Sasami Orc
Hero
Joined: Feb 08,
2002 Posts: 313 From: Jurai (Currently
Okayama, Japan)
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Posted:
2002-02-09 20:37
Ok, i have the new dat file and the program to update the dat
file both on my page http://www.castledragmire.com/rag
http://www.castledragmire.com/rag/RoExp.dat
for the dat http://www.castledragmire.com/rag/FixDat.exe
for the program to update the dat file.
I have already said
I will not release the source because I don't want people to add in
a trojan or whatnot. I am still working on getting the final version
working that integrates perfectly in the ro window, i'll tell you
all when it's done.
[edit] Oh yeah, the new adresses are
Base Current: 0059693C Base Next: 00596940 Job Current:
005969D8 Job Next: 005969DC thanks to Boco for the info.
[ This Message was edited by: Sasami on 2002-02-09
20:39 ]
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Cinco de Mayo Condor
Joined: Feb 08,
2002 Posts: 85 From: Ellsworth,
Maine
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Posted:
2002-02-09 20:40
Quote:
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On 2002-02-09 20:37, Sasami wrote: Ok, i
have the new dat file and the program to update the dat file
both on my page http://www.castledragmire.com/rag
http://www.castledragmire.com/rag/RoExp.dat
for the dat http://www.castledragmire.com/rag/FixDat.exe
for the program to update the dat file.
I have
already said I will not release the source because I don't
want people to add in a trojan or whatnot. I am still
working on getting the final version working that integrates
perfectly in the ro window, i'll tell you all when it's
done.
[edit] Oh yeah, the new adresses are Base
Current: 0059693C Base Next: 00596940 Job Current:
005969D8 Job Next: 005969DC thanks to Boco for the
info.
[ This Message was edited by: Sasami
on 2002-02-09 20:39 ]
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Yeh man,
that is what I want. One that integrates right into the RO window,
that way you dont have to alt+tab out to check your EXP! You da man
CdM
_________________ Looters suck!
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Sasami Orc
Hero
Joined: Feb 08,
2002 Posts: 313 From: Jurai (Currently
Okayama, Japan)
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Posted:
2002-02-09 21:02
#1 woman if you please #2 let me explain
the basics behind it first, then more complicated stuff for anyone
that wants to help or knows how i might fix this.
Basic: You
can get the beta of the program on the page i keep giving, and what
it does is it directly overlays over your exp bar and gives you the
same stats my current version gives you. The only problem is it
blinks like heck which is distracting. (and right now it doesnt
overlay over the exp bar b/c i need to find new memory addresses).
Complicated: Ok, heres how everything works, there are 6
memory addresses in the ro ram that matter. The location of your
current and needed job and base exp,and the x and y locations of
your basic info window. My program reads all these every millisecond
and then according to that it blits directly to the main ro window,
whether it be full screen or windowed it doesn't matter. I realized
that the blinking comes from whenever ro refreshes itself. So there
are two ways I can think of fixing this, neither I know how to do.
The first is to blit my data to the main ro screen in between the
time when it blits its new image and refreshes, or the second, which
would be much easier and more practical, is to find the hidden dc
(device context) or buffer that ro uses (according to a directx doc
i read, all directx apps have both a foreground dc which shows on
the screen and a background buffer that holds the new graphics so
everything updates at once instead of different times)... if i could
find this dc, i could update my stuff there and it would never
blink. Can anyone help me? Help would be greatly appreciated.
[ This Message was edited by: Sasami on 2002-02-09
21:08 ]
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BamseN Orc
Hero
Joined: Feb 07,
2002 Posts: 329 From: Sweden
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Posted:
2002-02-09 21:38
Sasami thanks for the great program, I just tried the
integrated beta and it works fine (the other one doesnt, it shows
wrong "how-much-exp-to-next-lvl" values for both job and base exp)
Got one small problem with the integrated version tho, it
keeps flashing and its really annoying, dunno why
_________________ ..::[ As blood run down my arms, I feel
peace in my heart ]::..
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Marc Nightmare
Joined: Feb 09,
2002 Posts: 293 From: Montreal,
Canada
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Posted:
2002-02-09 21:40
Neither seems to work for me.. The regular "windowed"
mode one shows incorrect values (I'm 462% to next level;), the Beta
integrated shows, well, nothing?
Help
appreciated.
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themysticalone Bigfoot
Joined: Feb 08,
2002 Posts: 239 From: PA/NY
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Posted:
2002-02-09 21:51
Thanks for the FIxDat! That was a much needed item
_________________ Aerynlana: 36/26 Thief
Shaelyn: 39/29 Acolyte
-3513 Jellopy-
[ This
Message was edited by: themysticalone on 2002-02-09 21:51
]
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Sasami Orc
Hero
Joined: Feb 08,
2002 Posts: 313 From: Jurai (Currently
Okayama, Japan)
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Posted:
2002-02-09 22:01
try downloading the fixed dat for both of them. and i
cant fix the blinking yet in the integrated beta (yet), thats why
its a beta I'm
working on it.
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AtomiCXeN Snake
Joined: Feb 09,
2002 Posts: 161 |
Posted:
2002-02-09 22:06
uh can you guys tell me waht this program does? does it give
you exp or something?
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Divine Judgement Munak
L.2
Joined: Feb 07,
2002 Posts: 1248 From: Between Heaven and
Earth
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Posted:
2002-02-09 22:08
It displays your current EXP and jXP, how much you need to
level up, how far you are (%), and how much the last monster you
killed gave you. _________________
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Akorier Isis
L.1
Joined: Feb 07,
2002 Posts: 565 |
Posted:
2002-02-09 22:08
Quote:
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On 2002-02-09 22:06, AtomiCXeN wrote: uh
can you guys tell me waht this program does? does it give
you exp or something?
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You know
how your EXP is shown as a % number? Well, it displays the REAL
number of EXP you need to level up instead of a percent.
_________________
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Sasami Orc
Hero
Joined: Feb 08,
2002 Posts: 313 From: Jurai (Currently
Okayama, Japan)
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Posted:
2002-02-09 22:16
The reason I am now telling people to update the wnidowed
version of the program themselves or to download the new dat file is
because i no longer have the source to that old version. I have a
bad habit of updating a program and not keeping old copies... and
the only source i have right now is of my beta where the program is
integrated in ragnarok. So just download the new dat file and put it
in the same directory if you seem to get wrong exp numbers
reported.
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