User | Post |
pragma7
Since: 04-26-02 From: USA, NJ
Since last post: 8038 days Last activity: 8052 days
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(This is what happens when you get bored at work...)
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DaiSHi
Moderator
Since: 05-03-02 From: California Rating: 10 (400 pts)
Since last post: 7567 days Last activity: 7567 days
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lol, nice work pragma
-------------------- Loki: DaiSHi 48/35 swordman, H.O.L.Y.Merchant OC, Robbin'Hood 37/27 Thief, HOLYFistsOfFury 28/20 puncholyte
20874 exp and counting...
Flower girls are the cutest... but not as cute as my Tina |
OsirisInside
Master of Idiocy
Since: 05-07-02 From: Payon
Since last post: 8150 days Last activity: 8150 days
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Niiiiicely rendered, although maybe adding a little blurd on the sides of his eyes could make it blend in more with the face.
-------------------- I came,
I saw,
I shit. |
MingShun
Since: 05-10-02 Rating: 10 (400 pts)
Since last post: 7615 days Last activity: 7615 days
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Lol, Poring...A nice looking poring, but a poring? Hmm, it would look more like the game's poring if you shifted the mouth up a little.
Hey, is that mouth part of a texture? Or is it a 3d primitive?
-------------------- Wish I had a sig pic.... |
Kelekin
Since: 07-28-02 From: Calgary, Ab, Canada
Since last post: 8151 days Last activity: 8151 days
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It won't show up =( |
DaiSHi
Moderator
Since: 05-03-02 From: California Rating: 10 (400 pts)
Since last post: 7567 days Last activity: 7567 days
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it was up before... maybe he took it down or the site did, iono
-------------------- Loki: DaiSHi 47/37 future knight, H.O.L.Y.Merchant OC
25186 exp and counting...
Flower girls are the cutest... but not as cute as my Tina
current anime: cowboy bebop
next anime : hack.sign
past anime : fushigi yuugi |
MingShun
Since: 05-10-02 Rating: 10 (400 pts)
Since last post: 7615 days Last activity: 7615 days
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Right click the broken picture and click properties...
copy the link and paste it in the address bar. Go to the link, I'm sure the picture should show up now.
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Wish I had a sig pic....
(edited by MingShun on 07-28-02 09:59 PM) |
pragma7
Since: 04-26-02 From: USA, NJ
Since last post: 8038 days Last activity: 8052 days
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The mouth is a texture, the eyes are primatives (so I could get the shine on them, anim8or doesn't have very good lighting properties yet). The reason it's not showing up is because I used 0catch, and they frown upon image shareing...i'm surprised they didn't suspend my account yet, lol.
I wish i had a host i wish i had a host i wish i had a host, lol... |
Sasami
Goddess in Training
Since: 02-18-02 From: Back in texas! YAY! college sucked! Rating: 10 (1030 pts)
Since last post: 7567 days Last activity: 7567 days
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a host for what exactly |
pragma7
Since: 04-26-02 From: USA, NJ
Since last post: 8038 days Last activity: 8052 days
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Nothing major... a little web space, some bandwidth for image sharing (without that blocked sharing crap, man I hate that), and Idealy (this is dreaming now) access to cgi and/or php and a shell account to test unix OR windows based servers for games, utilities, etc. I had this at one point with a company called gypsystar...they wanted me to start paying, which I was willing to do, but then their servers got all screwed up and I dropped them. |
Sasami
Goddess in Training
Since: 02-18-02 From: Back in texas! YAY! college sucked! Rating: 10 (1030 pts)
Since last post: 7567 days Last activity: 7567 days
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I'll host you for the source to your ICMP utility i've been meaning to get around a long time to making a packet editor myself. I havn't really gone further than playing around with the assembly of other exes i'm sure it's just using api hooks though, correct? |
pragma7
Since: 04-26-02 From: USA, NJ
Since last post: 8038 days Last activity: 8052 days
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sounds good...let me clean it up and comment it first though. another condition to this is that you DON'T distribute it. As of right now it has a built in DoS for win98 machines, OS detection, can bypass most firewalls (specific port access, i won't mention which one, you probably know ), and I'm working on mapping networks and broadcasting right now. Other than that it has the basic functionality to send packets (creating your own header no less, so yes, you can spoof), moniter and filter incomeing packets (I haven't completed the section for filtering outgoing packets yet), and of corse block access. I'll finish it up by the weekend or on the weekend and put it in a password protected zip, just let me know where to send the file and where to send the password.
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Sasami
Goddess in Training
Since: 02-18-02 From: Back in texas! YAY! college sucked! Rating: 10 (1030 pts)
Since last post: 7567 days Last activity: 7567 days
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You don't have to comment it for me as a matter of fact I prefer things uncommented so i can look at each line as i go through and figure out what things do. I find I learn better that way. (Not like it's really hard b/c variable names usually give it away ) Did I mention I love you hehe. thanks so much. If you have icq PM me and i'll give you my number. I can set up your account on my server whenever you need it. It's going through some major changes now, I plan to have it done soon, but there should be no downtime. I've been designing a new system like ensim for my server using virtual accounts so admins can create their own users, meaning email and ftp accounts. I believe I will only allow the admins account to have ssh access however. Chroot is the nicest thing ever |
pragma7
Since: 04-26-02 From: USA, NJ
Since last post: 8038 days Last activity: 8052 days
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Hmm, I found a slight problem. So far everything works perfectly on XP home edition, but I decided I'd test it on win98. I'm useing Winsock2, and it seems win98 has very limited support for raw sockets (only ICMP I think...which is cool, because that's what I used for the DoS). Of corse you'll still be able to send packets on win98, but not with as much control (ie. editing the headers). I checked into this, and it looks like this SHOULD run fine on 2k, NT4 and XP home/professional/64. Anyway, I still have some work to do on the GUI, and I'm looking into a way to gain more control over packets in win9x (I know it's possible, because of other programs out there.). I'm also puting together a scripting language of sorts for it, so you'll be able to execute a script file like the following.
~Start
ListenRecv($ALL);
ListenSent(6030);
OnRecv($predefined_packet, $ANY_HOST, $ANY_PORT) {
Wait 200;
SendTcp($remote_addr, $remote_port, "13|3C|06|4A|00|00|41");
}
~End
You can do a lot of things with this. For example, the one above could be used in a game that you had to block attacks, and the timing was 200 milliseconds after you were attacked. There you have a perfect block every time. Or, imagine:
OnSent($alt_plus_one, $remote_addr, $remote_port) {
BlockLastSent($remote_addr, $remote_port, $local_port);
SendTcp($remote_addr, $remote_port, TalkPacket("Woot! Macros!"));
}
I think you get the idea. If you don't mind I'd like to spend a little more time on this, I should be close to finished by the weekend. If not, I'll be done before the weekend is over.
-Rob
(edited by pragma7 on 08-01-02 11:18 AM) |
Sasami
Goddess in Training
Since: 02-18-02 From: Back in texas! YAY! college sucked! Rating: 10 (1030 pts)
Since last post: 7567 days Last activity: 7567 days
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sounds like you are having too much fun with that check your PM |