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weapon01
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Since: 06-18-02 From: pontera tavern
Since last post: 8045 days Last activity: 8074 days
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just curious for more information you all have. i'm from ixga (not that it really matters).
(numbered for organization)
1. is this code open source? is there somewhere i can download it, or do i need to be trusted first?
2. i read about making your own beta, can u actually do that? do u have enough of the code to replicate another RO beta?
3. if u need help with stuff i'm pretty good with VB and C++, i haven't used either lately, but i'm still good with it.
4. if u get to read this sasami, i agreed with your decision.
-------------------- ~weapon01
site: dkoro.cjb.net |
Cleff
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Since: 05-19-02 From: Singapore
Since last post: 8185 days Last activity: 8253 days
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Good to see you here (You should very well know who I am........or maybe not )
-------------------- I'm sigless |
weapon01
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Since: 06-18-02 From: pontera tavern
Since last post: 8045 days Last activity: 8074 days
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hi cleff, yes i know you ![](images/smilies/cute.gif)
-------------------- ~weapon01
site: dkoro.cjb.net |
DaiSHi
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Since: 05-03-02 From: California Rating: 10 (400 pts)
Since last post: 7654 days Last activity: 7654 days
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Originally posted by weapon01 just curious for more information you all have. i'm from ixga (not that it really matters).
(numbered for organization)
1. is this code open source? is there somewhere i can download it, or do i need to be trusted first?
2. i read about making your own beta, can u actually do that? do u have enough of the code to replicate another RO beta?
3. if u need help with stuff i'm pretty good with VB and C++, i haven't used either lately, but i'm still good with it.
4. if u get to read this sasami, i agreed with your decision.
1. which code are you talking about?
2. well.. it's not going to look exactly like rag, due to copyright issues... we don't have the source code that the servers have, so we'll just have to make our own based on the packets we know about... kinda like making up a word problem that'll have an answer we already know. however, things like determining dmg and hit %, we'd hafta make up ourselves...
4. i dunno if sasami will be reading this
-------------------- Loki: DaiSHi 48/35 swordman, H.O.L.Y.Merchant OC, Robbin'Hood 37/27 Thief, HOLYFistsOfFury 28/20 puncholyte
14505 exp and counting...
Flower girls are the cutest... but not as cute as my Tina |
sakura
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Since: 06-18-02 From: Canada
Since last post: 7738 days Last activity: 7738 days
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Hey weapon,
welcome aboard
I like to help too, but the thing is, I don't know much about programming. All I have to say is Good Luck to you all. Hope it becomes success![](images/smilies/wink.gif) |
DaiSHi
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Since: 05-03-02 From: California Rating: 10 (400 pts)
Since last post: 7654 days Last activity: 7654 days
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thanx sakura. too bad i'm probably not helping out on it, since i only know a bit of java and still i wouldn't able to contribute much. i just hope i can help out with the testing... looking for bugs and giving new ideas
btw. sakura is one of my favorite japanese names ^^
-------------------- Loki: DaiSHi 48/35 swordman, H.O.L.Y.Merchant OC, Robbin'Hood 37/27 Thief, HOLYFistsOfFury 28/20 puncholyte
14655 exp and counting...
Flower girls are the cutest... but not as cute as my Tina |
weapon01
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Since: 06-18-02 From: pontera tavern
Since last post: 8045 days Last activity: 8074 days
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yea.. i don't know what code i'm talking about either. basically i was wondering how this all works. i'm a bit confused. heard about the grf extractions.. don't know what it is.
umm.. my bad about that new thread. got confused with the buttons :-\
-------------------- ~weapon01
site: dkoro.cjb.net |
DaiSHi
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Since: 05-03-02 From: California Rating: 10 (400 pts)
Since last post: 7654 days Last activity: 7654 days
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Originally posted by weapon01 yea.. i don't know what code i'm talking about either. basically i was wondering how this all works. i'm a bit confused. heard about the grf extractions.. don't know what it is.
umm.. my bad about that new thread. got confused with the buttons :-\
well... maybe you were talking about the ragexe.exe... but that only really deals with the user interface, grafics, and data input/output. it takes our input and sends the packets to the servers, and it takes in packets and turns it into what we see... every attack and spell cast and movement.
the .grf files contain all the pictures and maps used in the game, and other files that our computers can run rather than the servers, in order to save time (such as checking for profanity) there is a grf extracter on the programs page, and you can use it to take a look inside the grfs yourself. however, it's not working with beta2's data.grf. i hope that didn't confuse you.
and don't worry about the thread... a mod can move or edit if need be
-------------------- Loki: DaiSHi 48/35 swordman, H.O.L.Y.Merchant OC, Robbin'Hood 37/27 Thief, HOLYFistsOfFury 28/20 puncholyte
15060 exp and counting...
Flower girls are the cutest... but not as cute as my Tina |
weapon01
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Since: 06-18-02 From: pontera tavern
Since last post: 8045 days Last activity: 8074 days
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i think i understand. so from the grf's you are able to get the information u need to be able to send data to your own program and RO.
and yes.. i figure that beta2 would be different. but who knows when it will actually show up. (yes i know its supposed to be here sometime next month, but i doubt we'll hear about it again till august).
hmm.. mind if i ask you a few more things? well.. i'll tell u them anyway and u answer them if u wish. lol.
- - do u make external prog's that run with RO, or do u manipulate rag.exe itself? and what language do u use?
- - how advanced is this grf extractor? are there different ones? ..if u know this, who made the first one and how was it made? ..or is it just filtering some sort of text packets..
i'm new to this.. sorry bout the questions.
-------------------- ~weapon01
site: dkoro.cjb.net |