Well, I have alot to say in this post. First, it has been a year today since I released the first version of hynes, and it only seemed fitting to release the next version today. As many of you may remember, my first release was a GUI only version that did not yet emulate any games. I just released it to show people what I had planned for the emulator, and I didn't intend for it to spread around like it did. Many lamers, shall I call them, did some very innapropriate things immediatly after this, which made me want to quit the project. Instead I ended up taking a break, and restarting it from scratch about 2 months ago. I have gotten in a good solid months work in on it since, mainly because of real life obligations, and an addiction to a massive multiplayer online rpg (ragnarok rules!). So I havn't gotten as much done as I wanted on this release. Because of the limited time I have had, there are still some bugs, and things I have not yet finished (never went through beta testers, oops), everything that SHOULD be finished is listed on the features page in black, and everything that is to be added is in red. Right now Hynes only supports mapper 0 games, and has very limited sound support (square waves only). The next release will be much more stable and have everything not yet implemented, in there. I hope to have the next release before years end, with HyNES running most games, faster, and all, BUT this is the second time I have made the mistake of setting a deadline, and I am not doing it again ^_^. I will say that I plan on moving HyNes towards the style and feel of the emulator ZSNES, which in my eyes has just about achieved perfection. HyNes was written in visual basic to show the power of the programming language. Visual Basic can do anything c++ can do, the only disadvantage is it's slower when compiled. BUT with every release of visual basic, the executables get much faster, and less independant on external dlls, it is rumored the next release will have the option not to use the dlls. Anyways, I plan on working on speed improvements again, and right now the emulator runs at its base resolution (1x in the resolution menu) 240fps on my computer, and as you increase the resolution from there, it gets exponentially slower. I plan on fixing all this in further releases, but know if your computer isn't up to par, and you want to run full screen, I would suggest going to a lower resolution, then running full screen. Oh yeah, I have heard rumors that HyNes doesn't work on win 2K (it worked for me...), but does on win XP, go figure. Now, getting off the subect of the emulator and onto the site, I have gotten most everything back up on the site that we had lost because of it's deletion from our previous server, because of reasons mentioned above. The only big things left to do are the game genie codes, then everything is done. Final note: I am running this site off of my personal server at my house, on a broadband 1mb up and down throughput connection. I plan on buying a domain, but havn't decided on a name yet, so if you would, please vote on the side bar. Thank you very much ^_^. I think I have completly exausted this post now, so, thats all. Ja ne! |